
In addition they can get the Redcoat unique unit.

These are regions that other Civs avoid, and that you’ll incentivize. However, the improvements are unlocked very late into the game, wasting your huge potential for multiple eras the "0 carbon emission" victory method which relies completely on improvements is definitely not recommended for England. Virtually every aspect of life was affected by the prosperity, products and power now available to anyone who could pay to enjoy the Victorian Age (named after the dour but long-lived queen). Their unique unit is the Sea Dog (which replaces the Privateer), and their unique District is the Royal Navy Dockyard (which replaces the Harbor). British Museum: Each Archaeological Museum can hold six Artifacts instead of three and build two Archaeologists instead of one. “ I added extra non-Earth maps like fantasy maps, and named it YnAMP.” The Redcoat is one of the strongest melee units all the way to the Atomic Era, especially when fighting on a foreign continent. Word of troubles in distant lands flashed to Whitehall along telegraph lines, and the sturdy British army and vaunted British Navy arrived rapidly to quell any unpleasantness. The ability also allows for England's unique land unit to be discovered through Military Science research. An early game Frigate Fleet will absolutely destroy coastal cities. Loyalty pressure spreads well on any land map, since empires settle close side by side, or can even surround each other if done right, and their unique unit is mostly for defensive purposes. The stubborn English earls and clergy caved, and in December 1066 AD William was crowned King of England in Westminster Abbey. The drawback is that they discharge a lot of carbon into the atmosphere, especially the Coal Power Plant that England loves using since they have plenty of Coal. This district gives you the Loyalty you need to establish a foothold on that new continent, especially when you have neighbors around that area, and even when you do not look to colonize new continents, just the navy you will have from building this district can help you tremendously wrest control of the sea on any water-dominated maps. You can also always trade with other empires for extra Artifacts, too or use your army to force them to hand them over. If you have plenty of Gold to spend or that particular city is high in Production, you can produce 2 Archaeologists so they can fill your Museum up faster. Through running Industrial Zone Logistics projects: When this project is being run, the parent city is always fully Powered.
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George the Third managed to lose the American colonies, but was around (though largely unaware) when the British finally put paid to Napoleon at Waterloo.
